Rainmaker Games

Rainmaker Games

RAIN
- Advised the CTO in making high level architectural decisions.- Analyzed large existing infrastructure to find potential optimizations.- Designed and Implemented new microservice architecture to replace inefficient monolithic code.- Refined development workflows focusing on easy handoff between Dev Teams, QA, and End Users.- Cut compile / build times by up to 80% by ushering use of faster, more efficient technologies.- Translated broad product specs into technical specs for development teams to implement.- Reorganized Data infrastructure, accelerating query times by up to 90%.- Migrated stateless code to Serverless Architecture, reducing IT Infra costs by up to 65%.- Ensured code quality using Typescript.- Introduced Federated GraphQL into a large codebase.- Collaborated with a team of 12 engineers from differing fields.- Built modular systems with high scalability on AWS.- Integrated many Web3 platforms, Ex: OpenSea, ZeroX, Rarible.- Optimized SEO through the use of NextJS.- Adopted new advanced technologies such as CockroachDB.- Fine-Tuned query performance in Postgres using SQL and PLPGSQL.- Deployed Microservices using Kubernetes and Docker Containers.- Emphasized Stateless code philosophy when deploying Serverless Instances.

Key Info

  • 2021 Founded2021 Founded
  • 11.20M Total Funding Raised11.20M Total Funding Raised
  • New York, New York, USANew York, New York, USA
  • 19 Employees19 Employees
  • LinkedIn•••••••••
    Lock Closed
  • Telegram•••••••••
    Lock Closed
  • Web3 Address

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