REAL System by Penumbra, Inc.
As Principle Designer i provide Product Design leadership & execution across multiple teams (studio game teams & the Platform team) as well as working hands-on with project teams on multiple SKU's.• I provide advisory Design feedback to other teams/designers, always seeking to improve and grow both the individuals involved, our Customers Experience, and the Studios capacity and capability in Product Development by creating clarity of goals and direction for the team.• I concept/pitch new product & feature initiatives based on years of experience in the mass-market consumer space the overall product experience. Using a yearly planning model and paired to engineering priorities I work to execute initiatives in partnership with cross-functional feature teams or inter-departmental feature teams. • I continually champion the value & differentiation in the market of an elegant Customer Experience to grow the awareness of the value of Product Design at a senior leadership level. This benefits both our customers (in a better product experience) and the amazing cross functional teams that build it (capability of UX/UI Designers within the company to contribute to product development) and contributes to our overall organizational health, the biggest unfair advantage any company has.
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Key Info
- 2004 Founded
- Oakland, California, USA
- 41 Employees
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